Wᴀᴠᴇʀ Vᴇʟᴠᴇᴛ, Lᴏʀᴅ Eʟ-Mᴇʟʟᴏɪ II (
professor_charisma) wrote in
returnjourneylogs2022-02-22 01:54 pm
Entry tags:
(no subject)
Passengers: Waver &Volk
Location: SIRE
Date: Backdated to Feb. 17
Summary: Dare these two try to do something to entertain themselves?
Warnings: None yet
[Waver would have been checking on Volk daily, but giving him a few days in his private room to get some peace and quiet. Waver really needed a couple of days himself to do the same, but he can't his in his room and read forever. As much as he really wants to.
One thing he did, though, was look up Volk's name in the library to see if he could find anything he's worked on. Volk mentioned briefly that he worked as a creative in the entertainment industry, and lo and behold, there were scripts available with his name in the credits.
This gives Waver an idea. So today, the two will be visiting the SIRE to give it a shot. Time to see what this thing was capable of.
Walking into the SIRE room, Waver takes out his tablet and boots up the program before turning to his inmate with a smile.]
So. Where would you like to go today?
Location: SIRE
Date: Backdated to Feb. 17
Summary: Dare these two try to do something to entertain themselves?
Warnings: None yet
[Waver would have been checking on Volk daily, but giving him a few days in his private room to get some peace and quiet. Waver really needed a couple of days himself to do the same, but he can't his in his room and read forever. As much as he really wants to.
One thing he did, though, was look up Volk's name in the library to see if he could find anything he's worked on. Volk mentioned briefly that he worked as a creative in the entertainment industry, and lo and behold, there were scripts available with his name in the credits.
This gives Waver an idea. So today, the two will be visiting the SIRE to give it a shot. Time to see what this thing was capable of.
Walking into the SIRE room, Waver takes out his tablet and boots up the program before turning to his inmate with a smile.]
So. Where would you like to go today?

no subject
I'd been thinking. You work in entertainment, yes? While we don't have much here in the way of actors, I'd assume, but the comms have camera settings, and we have this... thing. You could make any set you could ever want to imagine. Might be something to consider. Doesn't have to be right away. But it could be interesting to see what you could do with it.
[Everyone needs an outlet. Maybe he was getting ahead of himself, but he feels it might do Volk some good to have something to work on.]
Afraid I've only ever written academic papers, though. Nothing very exciting.
no subject
A switch has flipped, here, or something - he's checking every part of the room, the textures, where he knows the real chamber ends and still retains the illusion of depth.]
Mm.
[He gets up, switches the flashlight on his comm on, shines it at the walls directly - nope, still opaque, good. He thumps the wall with his hand, to see if it makes a wood sound, then thumps the door to see if the sound is different. Yeah, okay... He goes up to a lamp, clicks it on and off and on and off and onandoffandonandoff to see if the response seems realistic. He knocks the lamp over, dispassionately. Does the falling speed read correctly? Does it break?]
But how would you - ? You'd need- it's bad at people. I'd need my Court gift back... This isn't that different from what Court of Journeys can do. It's a lot smaller, but the advantage is that you don't need twenty of them channeling... I'd love to see it do water, deep water in several weather conditions, orrrrrr lava. Liquid dynamics. Can it pull from places neither of us have seen....?
no subject
The antique lamp tips over with that this, seemingly solid as all the other furniture. The physics were as real as anything else
around here.]
I know there would be a lot of limitations, but I think there's a lot of potential, too. You may be stuck with wardens and inmates as actors. I suppose that'd be up to you whether or not that was worth your time.
[Waver thinks for a moment, rising from his seat. Someplace he hasn't been, with water.]
SIRE - how about a beach in Perth, Australia.
[Lo and behold, the office fades into a busy public beach on a sunny day, choosing a year close to Waver's own back home. Plenty of blue water rendered into what looks like a expansive horizon, even if the room only ended about 15 feet away. Everything but the smell of the sea air.
Waver nods in approval.]
Not bad. Though I suppose I'm taking it at its word here. Never been to Perth.
no subject
[The surf looks good...
Volk has completely forgotten that he came here to learn about aliens and magic and magic aliens.
He's thinking: to change this place, he has to change some wardens. To change minds, you need a story.]
SIRE, can you put us on an indestructible safe platform above the middle of this... whatever this body of water is. And storming?
no subject
Waver seems impressed enough anyway, nodding again.]
Certainly is nice enough, a nice change of scenery if nothing else. [Space is a nice view, but the sterility of the Peregrine isn't.] What do you think?
no subject
The corners of the room are repeating, look.
[He has to raise his voice to be heard over the lash of the simulated rain, points - there is some odd, not-quite-right physics happening where the patterns of pseudo-random waves overlap. It's very, very, very hard to see -
Unless your job is making sure things look exactly right from specific angles.]
What you call Magecraft - is it someone who practices a skill for their whole life and becomes so good at it that it transcends ordinary possibility?
no subject
Someone can only be as good as their circuits will let them be. It doesn't matter how much you study and practice. That can't be changed.
[Solemn words from a man who knows all too well.]
feel free to fade out whenever you want to wrt the drop, im just gonna keep goin <3
[Volk gives a sour smile.]
Unless you're a Prince. Then you don't need to practice or work at all. Other people make your magic for you.
What about, uh, True Magic? Is that hereditary?