returnjourney: (Default)
The Return Journey ([personal profile] returnjourney) wrote in [community profile] returnjourneylogs2022-03-09 07:18 pm

MINI-EVENT: RENDEZVOUS



MINI-EVENT: RENDEZVOUS



March 9th, 2022

Tasked with picking up some emergency botanical supplies, the Peregrine stopped in Meodriotope in February and is now making haste towards another ship, for a rendezvous and hand-off of the supplies. In late morning, the view out of the windows on one side of the Peregrine will be blocked almost entirely by another ship — the Feather, also from the Admiralty's fleet. The hand-off will take place here, between two ships.

In the afternoon (local Peregrine time), a mini transport from the other ship docks in the Peregrine's loading bay. Three passengers disembark to assist in the loading, have some brief conversations, and then be on their way.

If you have any questions about the event, please ask here.



1. Observing the Feather

The Feather is one of the oldest ships in the Admiralty's fleet, a fact that is perhaps less known than intuited, simply by looking at it. While the Peregrine's sleek helices and centre spire move through space like some deep-sea organism, the Feather is a great drifting whale, its broad and boxy body speckled with simple portholes. The sides are painted with murals — abstract swirls of colour, flowers the size of houses, massive birds flitting between them. There's text that must have taken quite the ladder to paint: "Hope is a thing with feathers!" The murals are patchy and worn, but there's a lot of love there.

But despite how massive it is, it floats weightless in space. It comes so close to the Peregrine's side that it almost seems like they could brush, and the ships' respective force-fields thrum as they "merge", blending into one large bubble. In the distance, one can see quite a number of passengers on an outside deck, gathered at the railings to watch. Too far to shout across, but certainly close enough to see tiny limbs waving hello!

In the observatory, the computer monologues:

"The Feather. Currently on the 18th year of its current mission. Current population consists of 295 wardens, 306 inmates, 5 graduates in-transition and 53 supporting staff. Most passengers are from Earth Variants. The Feather is currently headed by Navarch Margaret "Old Lady" Lloyd, a Navarch with 45 years of experience..."


2. Loading the Materials

Want to lend a hand? The more the merrier. The crates of Lover's Kiss must be brought to the loading bay, checked and then loaded into the waiting transport ship. Caution is a must; we can't have the flowers crushed or damaged when they're sorely needed for medicines at their final destination.

Helping, of course, are the representatives from the Feather: two wardens and an inmate. (They'll have their own top levels below!)


3. Rewards

Passengers identified to the Navarch as having assisted in the gathering efforts will have a delivery bot stop by with a clear plastic container fogged over by steam. The container is warm to the touch, and opening it reveals a lusciously greasy cheeseburger with all the fixings, a mound of thick-cut salted french fries, and the fattest, cheesiest, richest-looking slice of pizza known to mankind. The food is cradled by red food-wrapping sheets with a white PIZZA PLANET logo. Enjoy!

(Or kill someone for a french fry after weeks or months of eating processed food substitutes. You do you.)


4. Oops, Caught Red-Handed!

So there was that thing the Navarch said — the flowers are fragile and must be handled with care, as they are only useful intact. And sure enough, on the surface of Meodriotope, dutiful flower-pickers had discovered that if you plucked them too roughly, they'd explode, leaving red stains that take weeks to wear off skin, even with dutiful scrubbing. It's been weeks and they're just starting to fade, fortunately, but there's a second phase.

Passengers stained red might discover they're having trouble sleeping. The redder they are, the longer their minds refuse to rest. In severe cases, this results full-blown insomnia. In mild cases, the body may shut down while the mind remains completely alert. These effects could last anywhere between a few days to a full week.

Good luck!


murderology: (185)

[personal profile] murderology 2022-03-20 06:21 am (UTC)(link)
Dude, who cares?

[ It's a flippant response that is maybe laced with a tinge of something closer to mild frustration. He sounds more like he's arguing against an uncomfortable uniform and not his mortal soul or whatever this is. ]

For one thing, I ain't afraid of being dead. Shit happens. Secondly, you'd think with the ability to bring people back to life they'd use it...I dunno, literally any other way. Why couldn't they bring back someone like Bob Ross or that loud guy who did the infomercials?

[ Someone like Vanessa. Someone like...any of his friends whose fates are completely unknown to him right now. Of course, if they're not here they may not be dead. But if they are and they're not here, that just pisses him off.

Is it unfair to be hypothetically pissed off? Probably. But he's gonna be anyway. ]
dealwiththe: (016)

[personal profile] dealwiththe 2022-03-20 05:54 pm (UTC)(link)
You only think you're not afraid of dying.

[ Only idiots don't fear the afterlife. Speaking as someone who is intimately familiar with how bad it can be. ]

You have a chance. To do better. To help others. But none of you can pull your heads out of your arses long enough to do anything about it.

[ Lucifer is frustrated, too, his eyes flashing red with it, so he's turning on his heel to leave before he says anything worse. He's here to help inmates, not berate them. ]
murderology: (085)

[personal profile] murderology 2022-03-21 10:03 pm (UTC)(link)
[ And this just so happens to be one of the biggest idiots to ever not fear the afterlife.

Okay, the flashing eyes should be a deterrent, but as stated above, Jerry is an idiot. And therefore he very loudly declares— ]
Whoa, whoa, whoa, WHOA — you don't get to do the cool suave walking away after an ominously foreboding statement thing!

[ Why are The Devils like this? Though, at least this guy doesn't seem like he'd go down with a baseball bat like a bitch. And if that's the case, one would think that would make Jerry more careful. But, again, idiot.

Instead, he finds himself jumping in front of Lucifer to block his path. He doesn't actually have any real plan to physically stop him from walking away, to be honest.

He also didn't have a plan to do anything if he did stop. He was acting purely on spite and principle, as per usual. ]
dealwiththe: (016)

[personal profile] dealwiththe 2022-03-22 01:55 am (UTC)(link)
[ Lucifer actually does pause when Jerry puts himself in his path. He didn't expect that. Maybe he's too used to dealing with Theo, who is never anything but eager to be away from him, and so would never try to stop him from leaving.

It's only for a moment, though. Then his eyes flash red again, briefly. ]


I'm the Devil. I invented this move.

[ And now, he's going to attempt it again. All he has to do is step around the guy, after all. ]
murderology: (061)

[personal profile] murderology 2022-03-28 04:08 am (UTC)(link)
[ That's a fair point. But Jerry will not outwardly admit that, because then that would mean standing here as the recipient of such a smooth move and he's not having any of it!

This is why Lucifer gets a few more steps in before Jerry is once again jumping into his path. This time he actually has something to say—]


—Stop having the last word! At least give me a minute to come up with a badass retort.
dealwiththe: (087)

[personal profile] dealwiththe 2022-03-28 10:57 pm (UTC)(link)
[ Another move like that, and Lucifer is going to be officially annoyed. Jerry probably doesn't want to see him annoyed. His mouth turns down a bit, his brows furrowed, and he once again steps around the man - showing admirable restraint in not simply shoving him out of the way, at this point. ]

Get back to me when you have something interesting to say.